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Educational Playability Analyzing Player Experiences in Educational Video Games

Authors:
Amer Ibrahim
Francisco Luis Gutiérrez Vela
José Luis González Sánchez
Natalia Padilla Zea

Keywords: Playability; Player Experience; Educational Video Game.

Abstract:
Educational video games constitute some of the main edutainment applications currently on the market. However, the development of video games as educational tools is very difficult due to their multidisciplinary nature (fun and education). Player Experience is a good measure of the level of fun and education presented to players and determines, to some extent, the success of an educational video game. This paper examines the importance of the role of Player Experience in motivating and enhancing the concept of learning through play, and highlights the role of Educational Playability attributes as suitable and effective tools to analyze and measure the experience obtained by a player during a game. The paper also discusses the role of a balanced Educational Video Game that provides a good level of motivation and engagement in order to improve player experience.

Pages: 326 to 335

Copyright: Copyright (c) IARIA, 2012

Publication date: January 30, 2012

Published in: conference

ISSN: 2308-4138

ISBN: 978-1-61208-177-9

Location: Valencia, Spain

Dates: from January 30, 2012 to February 4, 2012