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Exploring Facets of Playability: The Differences Between PC and Tablet Gaming
Authors:
Uttam Kokil
José Luis González Sánchez
Keywords: Tablet gaming; player experience; gaming platforms; physiological evaluation
Abstract:
With the advent of mobile devices, game consoles and computers as gaming platforms, the gaming industry is growing at exponential rates. Players are now accessing the latest video game entertainment in more than one digital medium thus expanding a player’s game time and making video games the number one leisure choice. If one of the goals of the player is to derive a quality of experience that highlights enjoyment, it is important to understand the relationship between player experience and pleasurable game play, not just in terms of game play, but also, with respect to the gaming platform. This study aims to examine the difference in player experience when playing a video game on a tablet versus a personal computer. By triangulating physiological data of emotional responses using galvanic skin response, heart rate, and subjective-feelings data of facets of player experience, this paper aims to determine whether player experience is affected by two different kinds of gaming input controls, a computer keyboard with mouse, and a tablet touchscreen. Data will be analyzed and reported in future work. This paper provides an overview of the literature survey and methodology.
Pages: 108 to 111
Copyright: Copyright (c) IARIA, 2015
Publication date: February 22, 2015
Published in: conference
ISSN: 2308-4138
ISBN: 978-1-61208-382-7
Location: Lisbon, Portugal
Dates: from February 22, 2015 to February 27, 2015