Home // ACHI 2018, The Eleventh International Conference on Advances in Computer-Human Interactions // View article
The User-Focused Storybuilding Framework for Competence Developing Games
Authors:
Johannes Alexander König
Veronika Völker
Martin R. Wolf
Keywords: CDG, Competence Developing Game, Serious Game, Video Game, Story, Narrative, Player Types, Player-Types, User-Focused Storybuilding Framework, UFoS
Abstract:
During the development of a Competence Developing Game’s (CDG) story it is indispensable to understand the target audience. Thereby, CDGs stories represent more than just the plot. The Story is about the Setting, the Characters and the Plot. As a toolkit to support the development of such a story, this paper introduces the User-Focused Storybuilding (short UFoS) Framework for CDGs. The Framework and its utilization will be explained, followed by a description of its development and derivation, including an empirical study. In addition, to simplify the Framework use regarding the CDG’s target audience, a new concept of Nine Psychographic Player Types will be explained. This concept of Player Types provides an approach to handle the differences in between players during the UFoS Framework use. Thereby, this article presents a unique approach to the development of target group-differentiated CDGs stories.
Pages: 98 to 106
Copyright: Copyright (c) IARIA, 2018
Publication date: March 25, 2018
Published in: conference
ISSN: 2308-4138
ISBN: 978-1-61208-616-3
Location: Rome, Italy
Dates: from March 25, 2018 to March 29, 2018