Home // ACHI 2019, The Twelfth International Conference on Advances in Computer-Human Interactions // View article
A Virtual Shopping System Based on Room-scale Virtual Reality
Authors:
Chunmeng Lu
Jiro Tanaka
Keywords: Room-scale Virtual Reality; Gesture set; Gesture classification
Abstract:
In the Virtual Reality (VR) environment, the user needs to input information and achieves interaction with virtual objects. At present, most VR systems provide some input devices, such as keyboard and controller. However, using such devices is not intuitive, especially in the case of VR shopping system. In the real world, we use our hands to handle objects. In virtual world, using hand gestures to interact with VR shopping store will provide us more intuitive VR shopping experience. According to the needs of the room-scale VR shopping activities, we have introduced a new gesture classification for the gesture set, which has three levels to classify hand gestures based on the characteristics of gestures. We have focused on the gestures in level 3. In our research, we have built a room-scale VR shopping system and applied the new hand gesture set for the interaction in the VR shopping system.
Pages: 191 to 198
Copyright: Copyright (c) IARIA, 2019
Publication date: February 24, 2019
Published in: conference
ISSN: 2308-4138
ISBN: 978-1-61208-686-6
Location: Athens, Greece
Dates: from February 24, 2019 to February 28, 2019