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Finding Common Ground: Design Cards Supporting Mutual Learning in Co-design

Authors:
Tina Helene Bunæs
Michelle Husebye
Joakim Karlsen

Keywords: design cards, co-design, participatory design, design games, mutual learning.

Abstract:
This article explores how design cards can support mutual learning between researchers in design and non-designers in the fuzzy front end of a design process. We present a case where we created and used bespoke design cards in a co-design workshop with educators and students at a medical training center in Norway. The goal of the co-design process was to design a mixed reality training solution for simulating medical procedures. Findings suggest that the cards enabled non-designers to have a say in the design process, facilitated for mutual learning across disciplines, and broke down barriers for collaboration. The cards enabled active participation and empowered the medical educators to take a first step from consumers to designers of information and communication technology (ICT) solutions. The paper contributes to the growing body of literature on design cards, co-design and participatory design, and we discuss the potential of design cards as boundary objects that can facilitate co-realization of ICT solutions across professional boundaries.

Pages: 34 to 44

Copyright: Copyright (c) IARIA, 2023

Publication date: April 24, 2023

Published in: conference

ISSN: 2308-4138

ISBN: 978-1-68558-078-0

Location: Venice, Italy

Dates: from April 24, 2023 to April 28, 2023