Home // ACHI 2024, The Seventeenth International Conference on Advances in Computer-Human Interactions // View article
Authors:
Malak Qbilat
André Thiago Netto
Hugo Paredes
Telma Mota
Fausto de Carvalho
Vânia Mota
Dennis Beck
Keywords: Active Ageing; Virtual Reality; Adapted Physical Activity; Rehabilitation; Usability.
Abstract:
Physical activity and socialisation are vital keys in enhancing health and well-being of older adults. This paper presents a usability, accessibility, and user acceptance evaluation study of a virtual multiuser environment that allowed users to train and socialise with other older adults under the supervision of a physical trainer. Researchers used an open-ended questionnaire to interview six participants who resided at nursing home. The identified issues will be considered in the next refinement phase of the system. These issues included the instability of avatars´ movements, and the need to provide the environment with a mechanism for reachable human support and integrate gamification approaches to enhance users´ commitment. They also involved the need to align the avatars´ location and size with the expected roles in the training sessions, and the importance of finding an alternative solution to detect users´ soft voices and transmit them to the environment. Screen´s size, height, and distance with the users are three correlated factors that should be standardised and optimised according to users´ needs and systems´ calibration demands.
Pages: 193 to 199
Copyright: Copyright (c) IARIA, 2024
Publication date: May 26, 2024
Published in: conference
ISSN: 2308-4138
ISBN: 978-1-68558-163-3
Location: Barcelona, Spain
Dates: from May 26, 2024 to May 30, 2024