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Analysis of Energy Saving Technique in CloudSim Using Gaming Workload

Authors:
Bilal Ahmad
Sally McClean
Darryl Charles
Gerard Parr

Keywords: Energy Saving Technique; DVFS and Non-Power Aware Method; Gaming Workload; CloudSim Platform

Abstract:
The IT industry has been totally revolutionized in the past few decades. Cloud Computing companies (Google, Yahoo, Gaikai, ONLIVE, Amazon and eBay) use large data centers which are comprised of virtual computers that are placed globally and require a lot of power cost to maintain. Demand for energy consumption is increasing day by day in IT firms. Therefore, Cloud Computing companies face challenge towards power costs. We address the solution for this energy saving problem by the enabling dynamic voltage and frequency scaling technique (DVFS) for gaming data centers. This helps service providers to meet the quality of service (QoS) and quality of experience (QoE) constraints by meeting service level agreements (SLAs). CloudSim platform is used for implementation of the scenario in which game traces are used as a workload for testing the technique. This can help gaming servers to save energy cost and maintain better quality of service for users placed globally in comparison with generally used Non-Power Aware technique. The results demonstrate that less energy is consumed by implementing a DVFS approach in comparison with Non-Power Aware technique when tested with same workload.

Pages: 133 to 138

Copyright: Copyright (c) IARIA, 2018

Publication date: February 18, 2018

Published in: conference

ISSN: 2308-4294

ISBN: 978-1-61208-607-1

Location: Barcelona, Spain

Dates: from February 18, 2018 to February 22, 2018