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Magic Wako - User Interaction in a Projector-based Augmented Reality Game

Authors:
Daniel Franzen
Ignacio Avellino
Fabio Mauri
Marc Jentsch
Andreas Zimmermann

Keywords: Projector phone; interaction metaphor; augmented reality; mixed reality game.

Abstract:
Augmented reality games offer a new level of player immersion into a game world. Upcoming pico projectors, which, are integrated into mobile phones, provide a way to make augmented reality games commonly available. This technologies aided by techniques such as image processing can serve as a way to creatively enhance existing games. Unless there is first work done on how projector based augmented reality applications in general can be controlled by users, investigation on augmented reality games control is little available. We present a projector based augmented reality game which, can be controlled by either real world or virtual world interaction methods. In two qualitative user explorations, one using a lowlevel prototype and one using a first implementation of the game, we identify user-related and technological challenges regarding interaction with the augmented reality game.

Pages: 24 to 28

Copyright: Copyright (c) IARIA, 2011

Publication date: September 25, 2011

Published in: conference

ISSN: 2308-4162

ISBN: 978-1-61208-157-1

Location: Rome, Italy

Dates: from September 25, 2011 to September 30, 2011