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Procedural 3D Urban Content Generation in Simulation and Games
Authors:
Noura El Haje
Jean-Pierre Jessel
Keywords: 3D Content; Semantic-Based; Enriched Environment; Web Content
Abstract:
As virtual urban environment generation becomes a widespread research topic, the need to create enriched urban worlds, which group both the geometric and semantic properties has become a necessity, the purpose being to obtain interactive, adaptive and consistent world entities. This paper suggests a representational model of urban environment generation based on both geometric and semantic knowledge, the future work being to create a modelling tool of a 3D urban environment, which stores the semantic information and allows the final non expert user to acquire information about the environment before and after its creation and to explore this information in an interactive way.
Pages: 17 to 20
Copyright: Copyright (c) IARIA, 2016
Publication date: March 20, 2016
Published in: conference
ISSN: 2308-4162
ISBN: 978-1-61208-464-0
Location: Rome, Italy
Dates: from March 20, 2016 to March 24, 2016