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Using Mobile Serious Games for Learning Programming

Authors:
Jiayi Zhang
Joan Lu

Keywords: serious game; mobile; learning programming

Abstract:
Serious games, which are entertaining games for learning, have attracted obvious attention in the field of education, and the mobile educational game is an important issue in recent years. The purpose of this article is to propose and evaluate iPlayCode which is a mobile serious game for learning programming. The Felder-Silverman Learning Style Model (FSLSM) and Kolb's experiential learning theory have been used in this game to improve learning efficiency. In addition, simple interface design improves user experience, and the use of game elements eliminates the tension in learning programming. To sum up, iPlayCode incorporates rigorous teaching methods, scientific interface design and practical game elements.

Pages: 24 to 29

Copyright: Copyright (c) IARIA, 2014

Publication date: July 20, 2014

Published in: conference

ISSN: 2308-3484

ISBN: 978-1-61208-365-0

Location: Paris, France

Dates: from July 20, 2014 to July 24, 2014