Home // INFOCOMP 2017, The Seventh International Conference on Advanced Communications and Computation // View article
Challenges for Advanced Applications in Archaeology
Authors:
Lutz Schubert
Keith Jeffery
Gill Hunt
Keywords: advanced applications; archaeology; high performance computing; physics; simulation; network analysis; social networks; agent systems; theoretical computer science
Abstract:
Computer science frequently considers much of humanities and in particular archaeology “trivial”. The “hard challenges” were defined by sciences, such as physics. Yet these “soft” domains have been and are struggling with challenges that still exceed computational capabilities and that cannot be solved with current approaches. On the other hand, climatological models, remote sensing, agent modelling etc. all can benefit from archaeological data and approaches. In this paper we review how current computer science is insufficient to address the challenges posed in an archaeological context.
Pages: 29 to 34
Copyright: Copyright (c) IARIA, 2017
Publication date: June 25, 2017
Published in: conference
ISSN: 2308-3484
ISBN: 978-1-61208-567-8
Location: Venice, Italy
Dates: from June 25, 2017 to June 29, 2017