Home // International Journal On Advances in Intelligent Systems, volume 5, numbers 1 and 2, 2012 // View article
Multiuser Simulation-Based Virtual Environment for Teaching Computer Networking Concepts
Authors:
Ammar Musheer
Oleg Sotnikov
Shahram Shah Heydari
Keywords: IT learning tools; Serious Gaming; Cisco Networking Academy; Blended Learning
Abstract:
In this research we focus on primary design principles for creating interactive activities and serious games based on Cisco Packet Tracer tool for the purpose of training in the field of Computer Networks. We present a general architecture for a library of simulation-based interactive activities and games for CCNA-level content. We demonstrate how students’ skills in important networking topics such as routing, remote access and security help them succeed in these activities. We discuss various challenges in setting up efficient multi-user environments based on Packet Tracer, and propose solutions for a number of technical problems such as scalable addressing, VLAN handling, individual student monitoring, and offline exporting. Conceptual collaborative activities and their design principles are also discussed in this research. We also provide testing results to evaluate the performance of packet trace in an interactive multiuser environment.
Pages: 76 to 88
Copyright: Copyright (c) to authors, 2012. Used with permission.
Publication date: June 30, 2012
Published in: journal
ISSN: 1942-2679