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Multiscreen-Based Gaming Services Using Multi-View Rendering With Different Resolutions

Authors:
Sung-Soo Kim
Chunglae Cho

Keywords: multiscreen services; gaming on demand; multi-view rendering; video encoding; video streaming.

Abstract:
We present a novel multiscreen-based gaming service system which supports multiple-viewpoint rendering with different resolutions for visualizing a 3D game scene dataset at the same time. Our approach is based on multi-view rendering and reduces the computation to generating video streams for cloud-based gaming services. In addition, the performance speedup of our rendering system is achieved by utilizing both multicore CPUs and a GPU simultaneously without additional requirement for any special hardware. The experimental results demonstrate our multi-view rendering method can be successfully applied to the multiscreen services for the multiplayer games.

Pages: 34 to 37

Copyright: Copyright (c) IARIA, 2012

Publication date: October 21, 2012

Published in: conference

ISSN: 2308-3468

ISBN: 978-1-61208-229-5

Location: Venice, Italy

Dates: from October 21, 2012 to October 26, 2012