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Fuzzy/PSO BasedWashout Filter for Inertial Stimuli Restitution in Flight Simulation

Authors:
Mohamed Guiatni
Khaled Fellah
Yacine Morsly

Keywords: Inertial stimuli; flight simulation; washout filter; fuzzy logic; particle swarm optimization.

Abstract:
The aim of this study is to present a new approach using Particle Swarm Optimization (PSO) algorithm and fuzzy logic for motion cueing considering both the physical limits of restitution platforms and realistic sensations. We added the necessary software in order to restitute the specific force based on a virtual aircraft. We used Microsoft Flight Simulator software (MSFS) and built-in data structure and methods. Results using the overall simulation are presented and evaluated on a motion platform. Interesting sensations have been recorded, which enhance the realism of the simulation. The obtained results indicate that the proposed PSO/Fuzzy approach improves the performance of the classical washout filter based motion cueing algorithm.

Pages: 236 to 242

Copyright: Copyright (c) IARIA, 2013

Publication date: August 25, 2013

Published in: conference

ISSN: 2308-4405

ISBN: 978-1-61208-296-7

Location: Barcelona, Spain

Dates: from August 25, 2013 to August 31, 2013