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Fuzzy/PSO BasedWashout Filter for Inertial Stimuli Restitution in Flight Simulation
Authors:
Mohamed Guiatni
Khaled Fellah
Yacine Morsly
Keywords: Inertial stimuli; flight simulation; washout filter; fuzzy logic; particle swarm optimization.
Abstract:
The aim of this study is to present a new approach using Particle Swarm Optimization (PSO) algorithm and fuzzy logic for motion cueing considering both the physical limits of restitution platforms and realistic sensations. We added the necessary software in order to restitute the specific force based on a virtual aircraft. We used Microsoft Flight Simulator software (MSFS) and built-in data structure and methods. Results using the overall simulation are presented and evaluated on a motion platform. Interesting sensations have been recorded, which enhance the realism of the simulation. The obtained results indicate that the proposed PSO/Fuzzy approach improves the performance of the classical washout filter based motion cueing algorithm.
Pages: 236 to 242
Copyright: Copyright (c) IARIA, 2013
Publication date: August 25, 2013
Published in: conference
ISSN: 2308-4405
ISBN: 978-1-61208-296-7
Location: Barcelona, Spain
Dates: from August 25, 2013 to August 31, 2013