Home // International Journal On Advances in Software, volume 5, numbers 3 and 4, 2012 // View article
Evaluating Performance of Android Systems as a Platform for Augmented Reality Applications
Authors:
Andrés L. Sarmiento
Margarita Amor
Emilio J. Padrón
Carlos V. Regueiro
Raquel Concheiro
Pablo Quintía
Keywords: Augmented reality; Android; Positioning sensors; Image processing; Realistic image synthesis
Abstract:
Android is a free operating system for mobile devices that has become very popular these days. In this work we analyse the capabilities of an Android smartphone with the OpenGL ES API for the rendering of synthetic realistic images. The aim is to find out the facilities and the main limitations of the platform for the development of augmented reality games, studying the integration of synthetic information with the real environment using data from the camera and the positioning engine. Thus, our research covers mainly three fields: an analysis of the information provided by the camera, a study of the tracking and positioning capabilities of current Android devices and an outline of the rendering facilities usually found in these devices. The performance, in terms of frames per second and latency, has been tested in different smartphones, in addition to evaluate the reliability and efficiency of the sensors and the quality of rendering. In order to show all the results obtained from this study we have developed an augmented reality game trying to combine quality, performance and real-time interaction.
Pages: 335 to 344
Copyright: Copyright (c) to authors, 2012. Used with permission.
Publication date: December 31, 2012
Published in: journal
ISSN: 1942-2628