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Possible Interpretation of Mass-in-Mind: A Case Study Using SCRABBLE

Authors:
Suwanviwatana Kananat
Jean-Christophe Terrillon
Hiroyuki Iida

Keywords: Scrabble; game refinement theory; game progress model; boardgame model; physics-in-mind.

Abstract:
This paper explores the possible interpretation of 'mass-in-mind,' which describes a shift in a perceived challenge due to experience. This work involves a measurement called 'game refinement,' which has been used to quantify the engagement of a game. It establishes an incomplete link between real-world physics and physics-in-mind, in which the acceleration and the distance, also known as game progress, have been identified. An existence of mass-in-mind, however, has just been established. The mathematical model of mass-in-mind is constructed based on the data interpretation, in which Scrabble matches between computer players were analyzed. The results reveal a significant gap between prior models, which is explainable once the mass-in-mind is considered.

Pages: 26 to 31

Copyright: Copyright (c) IARIA, 2018

Publication date: March 25, 2018

Published in: conference

ISSN: 2308-4375

ISBN: 978-1-61208-620-0

Location: Rome, Italy

Dates: from March 25, 2018 to March 29, 2018