Home // eLmL 2014, The Sixth International Conference on Mobile, Hybrid, and On-line Learning // View article
Training Science Teachers to Design Inquiry-Based Lesson Plans through a Serious Game
Authors:
Petros Lameras
Panagiotis Petridis
Kate Torrens
Ian Dunwell
Maurice Hendrix
Sylvester Arnab
Keywords: serious games; inqury-based learning; science; teacher training
Abstract:
A significant challenge for science teachers’ training is to understand how to enact teaching strategies that would encourage students to perceive learning as a memorable experience instantiated through an activity; and thereby getting involved in a process of meaning-making. This paper describes SimAULA, a serious game that aims to integrate inquiry learning into game dynamics for scaffolding science teachers’ efforts to design their lesson plans. To this line, the paper proposes a 7-step process of orchestrating inquiry features that enable science teachers to think about inquiry in the context of creating activities based on real-world situations that map closely on to students’ understandings rather than those with naturally occurring complex patterns. SimAULA’s overarching architecture is presented in the context of the 7-stage inquiry process to be implemented and evaluated in a number of schools across Europe.
Pages: 86 to 91
Copyright: Copyright (c) IARIA, 2014
Publication date: March 23, 2014
Published in: conference
ISSN: 2308-4367
ISBN: 978-1-61208-328-5
Location: Barcelona, Spain
Dates: from March 23, 2014 to March 27, 2014