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Conversation: Loose Parts - A Pathway from Play to Technology
Authors:
Julia Williams
David Carbonara
Rose Mary Mautino
Keywords: Loose parts;imaginative behavior;instructional design;computational thinking.
Abstract:
Computational thinking was defined as a way humans solve problems. It is not trying to get humans to think like computers. There has been a lack of interest for computational thinking in higher education. This presentation is calling for an innovative approach that starts with the identification of a discipline specific problem space within a higher education student’s program of study.
Pages: 38 to 40
Copyright: Copyright (c) IARIA, 2018
Publication date: March 25, 2018
Published in: conference
ISSN: 2308-4367
ISBN: 978-1-61208-619-4
Location: Rome, Italy
Dates: from March 25, 2018 to March 29, 2018