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Recommendations for the Implementation of Exergames in the Context of Workplace Health Promotion: Results From Expert Interviews

Authors:
Frederik Kerssenfischer
Svenja Simonsen
Tobias Fritsch
Helmut Krcmar

Keywords: exergames, expert interview, workplace, health promotion

Abstract:
Exergames are digital games which promote or assist physical activity that is more than sedentary activity. Positive health effects have been reported by several studies. Because exergames have become a popular tool for health promotion it can be assumed that it could be a new promising tool for workplace health promotion. For this purpose, 23 semi-standardized interviews with experts of a financial and insurance company were conducted. The analysis of the collected data identified influence factors for the implementation of exergames in a workplace environment. Out of these, five recommendations for the implementation process were deducted, e.g., the ease of use, the target group, and the acceptance of exergames.

Pages: 271 to 275

Copyright: Copyright (c) IARIA, 2013

Publication date: February 24, 2013

Published in: conference

ISSN: 2308-4359

ISBN: 978-1-61208-252-3

Location: Nice, France

Dates: from February 24, 2013 to March 1, 2013