Home // ACHI 2014, The Seventh International Conference on Advances in Computer-Human Interactions // View article


Gamification of a Project Management System

Authors:
Darius Ašeriškis
Robertas Damaševičius

Keywords: gamification; game design; game mechanics, interface; usability

Abstract:
Gamification is the use of elements of game design and mechanics in serious contexts for enhancing the value of a service or a product for its users. We describe psychological foundations and social motives for gamification, its principles and concepts, game rules (mechanics) and elements of game as well as techniques and patterns of gamification. As a case study, we analyze gamification of a Trogon Project Management System. For evaluation of gamified interface, we propose to use WCAG 2.0 rules, adapted for evaluating color contrast of game layer interfaces, and System Usability Scale (SUS) to evaluate usability of gamification.

Pages: 200 to 207

Copyright: Copyright (c) IARIA, 2014

Publication date: March 23, 2014

Published in: conference

ISSN: 2308-4138

ISBN: 978-1-61208-325-4

Location: Barcelona, Spain

Dates: from March 23, 2014 to March 27, 2014