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MMEDIA 2020, The Twelfth International Conference on Advances in Multimedia

Type: conference

Notes: IARIA Conference.

Editors:
Michele Covell, Google Research, USA

ISSN: 2308-4448

ISBN: 978-1-61208-772-6

Location: Lisbon, Portugal

Dates: from February 23, 2020 to February 27, 2020

Articles: there are 10 articles

AR Smart Home: a Smart Appliance Controller Using Augmented Reality Technology and a Gesture Recognizer
Sora Inomata, Koya Iwase, Kosuke Komiya, and Tatsuo Nakajima
keywords: Augmented Reality; Smart Home; Universal Control

Safe Route Navigation Using Traffic Volume Estimated by Noise Data
Kenji Tsukamoto and Tatsuo Nakajima
keywords: route navigation; map application; safety; noise level.

Optimizing QoE and Cost in a 3D Immersive Media Platform: A Reinforcement Learning Approach
Panagiotis Athanasoulis, Emmanouil Christakis, Konstantinos Konstantoudakis, Petros Drakoulis, Stamatia Rizou, Avi Weit, Alexandros Doumanoglou, Nikolaos Zioulis, and Dimitrios Zarpalas
keywords: immersive media; cognitive network optimizer; reinforcement learning

Embedding Information in 3D Printed Objects with Curved Surfaces Using Near Infrared Fluorescent Dye
Piyarat Silapasuphakornwong, Hideyuki Torii, Kazutake Uehira, and Siravich Chandenduang
keywords: 3D printer, information hiding, near infrared light, fluorescent dye

Seamless Audio Melding: Using Seam Carving with Music Playlists
Michele Covell and Shumeet Baluja
keywords: Seam Carving; Tempo Estimation; Beat Matching; Spectrogram Inversion

Promoting Fluency of Streaming Video by Learning Human Perceptive Traits to Reveal the Vital Section in Outstanding Quality
Shu Chiao Chiang and Tatsuo Nakajima
keywords: Image processing; deep learning; accelerated streaming; media data structure

Motion Analysis Using Machine Learning for Vocational Training Support
Haruka Kataoka, Masahiro Yokoyama, Masaki Endo, Norikatsu Fujita, Hideyo Tsukazaki, and Hiroshi Ishikawa
keywords: Big data analysis; Carpenter skill; Component; Motion analysis; Planing work

A New Advertisement Method of Displaying a Crowd
Taku Watanabe, Yuta Matsushima, Kenji Tsukamoto, Kota Gushima, and Tatsuo Nakajima
keywords: Virtual Reality; Bandwagon Effect.

AiArt: Towards Artificial Intelligence Art
Weiwen Chen, Shidujaman Mohammad, and Xuelin Tang
keywords: artificial intelligence (AI); art; artificial intelligence art (AiArt); AiArt essence; AiArt characteristics

A non-Invasive Approach to Extract the User’s Patterns of Visual Arts Exploration through Wearable Technologies Application: the NEFFIE Project
Diana Trojaniello, Matteo Zardin, Marco Mura, and Alberto Sanna
keywords: visual art; wearable; fMRI; artificial intelligence; machine learning