AR Systems for Learning/Edutainment
Mixed reality for total hip arthroplasty
Mixed Reality to assist surgeons in total hip arthroplasty using HoloLens 2



Color Passthrough for learning piano
MR to learn to play the piano using Color Passthrough


Grayscale Passthrough for learning piano
MR to learn to play the piano using grayscale Passthrough



ARCoins
AR for learning about numismatics


ARBreakfast
AR for Therapeutic Education in Diabetes




ARDental
An Augmented Reality system for learning dental morphology developed in collaboration with the training center Folguera-Vicent .


ARBrain
AR for for learning brain estructures


Storytelling
Two AR interactive storytelling systems that used tangible cubes. The first showed the story in only one face of the cube and the second presented the story in all visible faces of the cube. The game was included in the activity program of the Summer School of the Polytechnic University of Valencia (july 07). Forty-four children took part in the activity. The children played the game using different visualization systems.


Human Body
Children learnt the interior of the human body. The game was included in the activity program of the Summer School of the Polytechnic University of Valencia (july 07). Forty children took part in the activity. The children played the game using different visualization systems.


Endangered Animals - Magnetic Cubes
The system used magnet and tangible cubes as the user interface. The game was included in the activity program of the Summer School of the Polytechnic University of Valencia (july 08). Forty-six children played the AR game and the equivalent real game.


Endangered Animals - Finding Matching Pairs
The game was included in the activity program of the Summer School of the Polytechnic University of Valencia (july 08). Thirty-two children played the AR game and the equivalent real game.


Learning Words
The game includes several options such as complete a word, spell a word, look for the intruder, etc. This game was tested by thirty-two children of a primary school.


Recycling
AR in mobile phones. The Nokia N95 with 8 Gb was used. The game was included in the activity program of the Summer School of the Polytechnic University of Valencia (july 08). Eighty-three children played the AR game and the equivalent basic game run on the Nokia N95 with 8 Gb.

