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ACHI 2016, The Ninth International Conference on Advances in Computer-Human Interactions
Type: conference
Notes: IARIA Conference.
Editors:
Alma Leora Culén , University of Oslo, Norway
Leslie Miller, Iowa State University - Ames, USA
Irini Giannopulu, UPMC, France
Birgit Gersbeck-Schierholz, Leibniz Universität Hannover, Germany
ISSN: 2308-4138
ISBN: 978-1-61208-468-8
Location: Venice, Italy
Dates: from April 24, 2016 to April 28, 2016
Articles: there are 72 articles
Do More Pictures Mean More Effort? Investigating the Effects of Monocular Depth on Target Detection in a 3D WIMP Picture Folder
Markos Kyritsis, Stephen Gulliver, Eva Feredoes, and Winai Nadee
keywords: Interaction & Interface Evaluation, 3D WIMP; Visual Search; Eye Tracking
Towards a Service-based Architecture for Web Accessibility Federated Evaluation
Jose Ramon Hilera Gonzalez, Salvador Oton Tortosa, Carlos Ivan Martin-Amor, and Cristian Fernando Timbi-Sisalima
keywords: Web accessibility; a11y; Web service; federated evaluation; semantic Web; Web api; metatool
Enhancing User Experience of Users with Disabilities: Application to Open Educational Resources Websites
Rosa Navarrete, Sergio Luján-Mora, and Myriam Peñafiel
keywords: Open Educational Resources; OER; User Experience; UX; Web accesibility; Web usability; Information Architecture.
Interactive Gesture Chair
Muhammad Muhaiminul Islam, Shamsul Arefin, Hasan Mahmud, and Md. Kamrul Hasan
keywords: Sedentariness, gesture chair, Ergonomic factors, HCI, MPU-6050
Is Aging the New Disease?
Anita Woll
keywords: disease perspective; assistive technology; social implications of technology use.
Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running
Joakim Karlsen, Susanne Koch Stigberg, and Jo Herstad
keywords: privacy; instant sharing; social media; video; mobile interaction
“Personality-Friendly” Objects: A New Paradigm For Human-Machine Interaction.
Niccolò Rosini, Lorenzo Cominelli, Michael Pieroni, Filippo Chiarello, Daniele Mazzei, and Gualtiero Fantoni
keywords: Usability; Personality-Friendly; Human-Machine Interaction; Human-Computer Interaction; Myers-Briggs (MBTI).
Young and Creative - A Designerly Approach to Enhance Interventions in the Public Space
Andrea Gasparini
keywords: design thinking; divergent thinking; convergent thinking; public space.
‘Pop-up’ Maker-spaces: Catalysts for Creative Participatory Culture
Sumit Pandey and Swati Srivastava
keywords: Participatory Culture; Collaborative Spaces; Creative Engagement; Co-operation; Awareness; Motivation; Digital Engagement
Visualizing Quantified Self Data Using Avatars
Isabella Nake, Aris Alissandrakis, and Janosch Zbick
keywords: Quantified Self; Avatars; Data Visualization
Human Activity Recognition using Smartphone Sensors with Context Filtering
Shah Md. Shihab Hasan, Mohshi Masnad, Md. Mohiuddin Khan, Hasan Mahmud, and Md. Kamrul Hasan
keywords: Human Activity Recognition (HAR), context filtering, DTW
Text Input System Using Hand Shape Recognition
Yang Keun Ahn and Kwang-Mo Jung
keywords: Gesture Recognition; Text Input System; Hand Shape; Shape Recognition
A Passive Stewart Platform Based Joystick To Control Spatially Moving Objects
Ibrahim Yildiz
keywords: Spatial joystick; Stewart platform
Results of a 3 Year Study of a BCI-Based Communicator for Patients with Severe Disabilities
Pasquale Fedele, Myriam Gioia, Fabio Giannini, and Alessandra Rufa
keywords: Brain-Computer Interface (BCI); Augmentative and Alternative Communication (AAC); Assistive Technologies; Amyotrophic Lateral Sclerosis (ALS)
JoGuide: A Mobile Augmented Reality Application for Locating and Describing
Fadi Wedyan, Ibrahim Aloqily, Reema Freihat, and Suzan Wedyan
keywords: Augmented reality; Mobile Computing; Mobile devices;Text in scene images; Android.
A New Definition of Competence Developing Games
Johannes Alexander König and Martin R. Wolf
keywords: Serious Games; Gamification; Business Simulations; Assessment
Moodle as a Support Tool in Higher Education.Academic Authorities Opinion
Myriam Penafiel, Rosa Navarrete, Stefanie Vásquez, and Sergio Luján-Mora
keywords: Moodle; virtual classroom; higher education; authorities
Video Game Story Analysis Using Layered Graphs and Eye Tracking System
Iwona Grabska-Gradzińska
keywords: game design; user decisions; narrations; eye tracking system; layered graph
Focus Group Study on Student Perception of Electronic Textbooks
Kimberly Sheen and Yan Luximon
keywords: focus group; electronic textbooks; academic reading; design education; engineering education
A Training-assistance System using Mobile Augmented Realityfor Outdoor-facility Inspection
Yoshiki Yumbe, Osamu Segawa, and Makoto Yamakita
keywords: augmented reality; facility inspection; training assistance
Cross-Platform Web Framework for Gaze Tracking
Nicolai Harich, Simon Gebauer, Holger Schmidt, and Gottfried Zimmermann
keywords: tracking; cross-platform; calibration; eye tracking; gaze events; interaction; gaze-enhanced web; e-learning; real-time; adaptivity; adaptive e-learning
CalliSmart: An Adaptive Informed Environment for Intelligent Calligraphy Training
Rémy Frenoy, Indira Thouvenin, Yann Soullard, and Olivier Gapenne
keywords: Training Systems, Interactive systems, Adaptive Systems, Gesture Recognition
Towards Web Accessibility Guidelines of Interaction and Interface Design for People with Autism Spectrum Disorder
Talita Britto and Ednaldo Pizzolato
keywords: Web Accessibility; Autism; Guidelines; Universal Access; Interface Design for People with Autism.
Webpage Accessibility and Usability for Autistic Users: a Case Study on a Tourism Website
Antonina Dattolo, Flaminia L. Luccio, and Elisa Pirone
keywords: Autistic-friendly Website; Accessibility; Usability; Tourism; Autism Spectrum Disorders.
EYE POINTER: A Real Time Cost Effective Computer Controlling System Using Eye and Head Movement
Shahed Anzarus Sabab Sabab, Sayed Rizban Hussain Digonto, Hasan Mahmud Mahmud, Md. Hasanul Kabir Kabir, and Md. Kamrul Hasan Hasan
keywords: face and eye detection; image processing; eye focus point; voice commands; kalman filter; heuristics calculation; gestures; computer navigation; eye movement synchronization.
A Process Approach to Ensuring Universally Designed Web Content: A preliminary case study of the Norwegian Broadcasting Corporation
Lars Henrik Nordli and G. Anthony Giannoumis
keywords: -universal design; accessibility; organizational processes; Web accessibility; Web content; WCAG; ATAG
Designing and Evaluating Interfaces for the CAPTAIN MEMO Memory Prosthesis
Fatma Ghorbel, Nebrasse Ellouze, Elisabeth Métais, Faiez Gargouri, Fayçal Hamdi, and Noura Herradi
keywords: alzheimer’s disease; memory prosthesis; user inetrfaces; multimodalities; speech-to-text; spoken interactions; touch; adjustable interface; design for all.
Ergonomic Criteria for the Evaluation of Context-Aware User Interface
Ines Riahi, Faouzi Moussa, and Riadh Dziri
keywords: Context-aware User Interface; User Interface Evaluation ; Ergonomic Rules.
Designing for Sustainability: Challenges and Theoretical Considerations
Swati Srivastava and Sumit Pandey
keywords: Sustainability; Strategic Design; Service Design; Mass Market; Value Propositions
From Difficult Artifacts to Easy to Use Designs
Tone Bratteteig and Guri Verne
keywords: design, competence, ease-of-use, context
Augmented Reality as a Tutorial Tool for Construction Tasks
Ana Regina M. Cuperschmid, Marina G. Grachet, and Márcio M. Fabricio
keywords: Augmented Reality; User Experience; Assembly; Civil construction
A Non-commercial Approach to Experience Design Teaching Interactive Systems Developed at Escola Superior de Desenho Industrial
Marcos A. F. Martins
keywords: pedagogy; interactive design; experience design; non-commercial applications; experimentalism.
Eye Gaze Based Dynamic Warnings
Mini Zeng, Feng Zhu, and Sandra Carpenter
keywords: dynamic warning; eye gaze interaction; identity theft; warning design and evaluation
Tangible Technologies for the Development of Play Skills in Autistic Children
Patrizia Marti, Luca Giacolini, and Iolanda Iacono
keywords: Playfulness, Autism, Tangible Interaction, Interactive Game, Stimuli, Requirements
Tablet Game Design and Evaluation: A Practice-based Experimentation Approach
Uttam Kokil
keywords: Tablet gaming; user experience; user interface; Practice-based Experimentation
A Model Driven Approach For Adaptive User Interfaces Specification: User, Task And Environment Impact
Hajer Taktak, Ines Riahi, and Faouzi Moussa
keywords: Human-computer interaction; user model; task model; Petri Net; MDA; TuneIn
Body Gesture Recognition Framework for 3D Interactive Systems
Choonsung Shin, Jisoo Hong, Youngmin Kim, Sung-Hee Hong, and Hoonjong Kang
keywords: gesture recognition, 3D interaction
Evaluation of a Driver Assistant Client in the Context of Urban Logistics and Electric Vehicles
Christian Stolcis, Johan Buchholz, and Volkmar Schau
keywords: Survey, Usability, Electric Vehicles
Towards Model-based Usability Evaluation of Interactive Application: Detecting Unexpected Situations and Validating System Task Model
Mouna Jarraya and Faouzi Moussa
keywords: Model-Based Usability Evaluation; Task Model; Petri Net; Activity Model; Human Computer Interaction; Design Validation; Unexpected Situation.
Complex Emotions Expression and Recognition for Paranoid Personality Disorder
Mohamad Saleh
keywords: Emotion; Paranoid Personality Disorder; Logic; Despair; Spite
A New Scientometric Dimension for User Profile
Nedra Ibrahim, Anja Habacha Chaibi, and Henda Ben Ghézala
keywords: user modeling; scientific quality; scientometrics; quality evaluation; user profile; profile model
Basic Study of an Evaluation that Uses the Center of Gravity of a Facial Thermal Image for the Estimation of Autonomic Nervous Activity
Shogo Matsuno, Shunsuke Kosuge, Shunsuke Kawazura, Hirotoshi Asano, Naoaki Itakura, and Tota Mizuno
keywords: facial thermal image, nasal skin temperature, mental work load
Autonomic Nervous Activity estimation algorithm with Facial Skin Thermal Image
Tota Mizuno, Shusuke Kawazura, Kota Akehi, Shogo Matsuno, Hirotoshi Asano, Kazuyuki Mito, and Naoaki Itakura
keywords: Facial thermal image; Nasal skin temperature; Mental work-Load
Minimalistic Toy Robot Encourages Verbal and Emotional Expressions in Autism
Irini Giannopulu, Valerie Montreynaud, and Tomio Watanabe
keywords: brain development; neurotypical children; children with autism; minimalistic robot; language; emotion; listener-speaker
User Acceptance of Social Robots
Ibrahim A. Hameed, Zheng-Hua Tan, Nicolai B. Thomsen, and Xiaodong Duan
keywords: human robot interaction (HRI); personal robots; iSocioBot;
Recognition of Technical Gestures for Human-Robot Collaboration in Factories
Eva Coupeté, Fabien Moutarde, Sotiris Manitsaris, and Olivier Hugues
keywords: Human-robot collaboration; Industrial application; Assembly line; Gestures recognition; Depth camera.
First Results of Studying Human Robot Interaction in the Wild — The Hobbit Robot Tested by Older Adults at Home
Markus Vincze, Daniel Wolf, Markus Bajones, Astrid Weiss, Markus Suchi, David Fischinger, Jürgen Pripfl, and Christoph Gisinger
keywords: assistive robot, mobile manipulator robots
Evaluation of a 3D Human System Interface for Air Traffic Control
Andreas Baier and Alf Zimmer
keywords: Air Traffic Control; Situation Awareness; Mental Workload; User Centered Design; 3D; Stereoscopy
Study of Sign Language Expression of Medical Sign Language Words
Mina Terauchi and Yuji Nagashima
keywords: Sign Language; Medicine-Clinical Terms; Database
Alphabet Recognition in Air Writing Using Depth Information
Robiul Islam, Hasan Mahmud, Md. Kamrul Hasan, and Husne Ara Rubaiyeat
keywords: Air Writing; Gesture Recognition; Depth Infor-mation; Time Series; Dynamic Time Warping
Interacting with the Customers through New Technologies
Lucía Sánchez de la Guía, Marina Puyuelo Cazorla, and Lola Merino Sanjuán
keywords: interactivity; virtual prototypes; user experience; product development; user satisfaction
A Case Study of Four IT Companies Developing Usable Public Digital Self-Service Solutions
Jane Billestrup, Marta Larusdottir, and Jan Stage
keywords: Case Study; Self-Service Applications; Usability; Utility; Development Process; User-Centred
Expertise and Behavior of Unix Command Line Users: an Exploratory Study
Mohammad Gharehyazie, Bo Zhou, and Iulian Neamtiu
keywords: User behavior; user expertise; Unix; empirical study
Towards Semantic Analysis of Training-Learning Relationships within Human-Machine Interactions
Farshad Badie
keywords: Semantics; Training-Learning Relation; Human-Machine Interaction; Predicate Logic.
Reduction of Dental Anxiety and Pain in Children using Robots
Mine Yasemin, Yelda Kasımoğlu, Simin Kocaoglu, Emine Karsli, Elif Bahar Tuna Ince, and Gokhan Ince
keywords: Robotics, dental treatment, WoZ experimentation, human robot interaction, multi-modal interaction, healthcare robotics.
Recognizing Hand Gesture for Human-Robot Interaction
Zuhair Zafar and Karsten Berns
keywords: Human-Robot Interaction; Nonverbal communication; Hand Gestures; Bag-of-features approach.
Design of an Interactive System for Immersive Movie Watching Experience
Yaochi Liu and Tsai-Yen Li
keywords: Movie Space; Immersive Experience; Human-computer Interaction
Usability Analysis in the Liquid Galaxy Platform
Ismael Arroyo, Francesc Giné, Concepció Roig, and Toni Granollers
keywords: Liquid Galaxy; User Experience; Cluster Display-Wall.
Adaptive Smart Environments: Detecting Human Behaviour from Multimodal Observation
Rory O. Heffernan, Michael L. Walters, Neil R. Davey, Rene te Boekhorst, Kheng Lee Koay, and Kerstin Dautenhahn
keywords: radio tomography; device-free passive localisation; wireless sensor networks; human-computer interaction; sensor fusion.
Hand Gesture Recognition Using SIFT Features on Depth Image
Hasan Mahmud, Md. Kamrul Hasan, Abdullah-Al- Tariq, and Md. Abdul Mottalib
keywords: Hand gesture recognition, SIFT features, depth image, HCI, SVM
Effects of Intervals between Roadside Columns on Speed Perception in Human Walking and Running Speed
Yohsuke Yoshioka, Hidetoshi Watanabe, Masaki Takahashi, Atsushi Enta, and Tomonori Sano
keywords: Speed Perception; Optic Flow; Peripheral Vision; Virtual Reality; Driving Simulation
A Software Design Tool for the Modeling of Emotions in Autonomous Agents
Xavier González-Olvera, Luis-Felipe Rodriguez, Luis A. Castro, and Ramón René Palacio
keywords: Autonomous Agent; Computational Model of Emotion; Software Design.
Logical Characterisation of Concept Transformations from Human into Machine Relying on Predicate Logic
Farshad Badie
keywords: HCI; Concept; Concept Transformation; Predicate; Hypothesis; Predicate Logic; Machine Learning
The Analysis of the Specific Dictionaries for Compressive Sensing of EEG Signals
Monica Fira, Victor-Andrei Maiorescu, and Liviu Goras
keywords: EEG; Compressed sensing; BCI; P300.
FIRMA: A Development Framework for Elderly-Friendly Interactive Multimodal Applications for Assistive Robots
Nikolaos Kazepis, Margherita Antona, and Constantine Stephanidis
keywords: development framework; multimodal interaction; adaptation; assistive robots
The Characteristics and Application of Anthropomorphic Interface: A Design Spectrum
Nooralisa Mohd Tuah, Gary B. Wills, and Ashok Ranchhod
keywords: Human Computer Interaction; Interface Design; Anthropomorphism.
Change Your Perspective: Exploration of a 3D Network Created from Open Data in an Immersive Virtual Reality Environment
Nico Reski and Aris Alissandrakis
keywords: human-computer interaction; virtual reality; immersive interaction; information visualization
User-Customizable Web Components for Building One-Page Sites
Pasquale Lisena, Jetmir Xhembulla, Giovanni Malnati, and Pasquale Morra
keywords: Website generation, Web Components, HTML5, modularity, end-user generation, SME
A Natural Language Dialog System Based on Active Ontologies
Alexander Wachtel, Jonas Klamroth, and Walter F. Tichy
keywords: Natural Language Processing; Natural Language Interfaces; Dialog Systems; Human Computer Interaction; End- User Programming; Spreadsheet
Comparative Assessment of Mobile Navigation Applications using 2D Maps and Augmented Reality Interfaces
Mustafa Esengün and Gökhan Ince
keywords: user experience; augmented reality browser; mobile navigation
Technology Concepts to Improve Knowledge Sharing During Maintenance
Susanna Aromaa, Iina Aaltonen, and Antti Väätänen
keywords: maintenance; knowledge; technology concept; augmented reality; wearables.
Development of A Finger Mounted Type Haptic Device Using A Plane Approximated to Tangent Plane
Makoto Yoda and Hiroki Imamura
keywords: haptic device, plane interface, force feedback